
Caesars Digital leads revenue growth in Q4 2021
Online Gambling Quarterly analyses the key financial figures of igaming companies from the recent quarter


The Online Gambling Quarterly regularly provides various in-depth analyses of key financial figures of igaming companies. In this article, the analysts share some revenue growth benchmarks of the recent quarter. In Q4 2021 Caesars Digital led revenue YoY growth (compared to the previous year) with an increase of +214% (YoY); the average YoY growth in the quarter of all online gambling companies analysed was +23%. Regarding the quarter-on-quarter (QoQ) growth (compared to the previous quarter Q3 2021) best practice growth was achieved by DraftKings B2C (+142%).
Total revenue growth analyses YoY – for more data click here.
The Online Gambling Quarterly analyses the total revenue figure across all segments and the revenue development for each vertical. For the Q4 2021 development of the total revenue, the researchers provide the following insights:
- On average, total revenue (all verticals, …) grew in Q4 2021 by +23% (YoY).
- Best practice growth (YoY) was achieved by Caesars Digital with +214%. Caesars Digital is the digital arm of Caesars Entertainment. In April 2021, the company announced the completion of the William Hill acquisition for around $4bn. Caesars will complete the sales of its non-US businesses to 888 in Q2 2022.
- Lowest/negative growth – At the bottom of the rankings we find Kindred and Flutter UK and Ireland Online.
Total revenue growth analyses (QoQ) – for more data click here
In many cases the YoY growth rates are exceptionally high due to acquisitions made in a previous quarter – an effect that carries through for consecutive quarters after the acquisition. Therefore, several leading companies in the YoY growth benchmarking have those top positions more or less due to acquisitions made within the 12 months before the analysis. The researchers at Online Gambling Quarterly have therefore decided to also analyse QoQ growth benchmarks as well. Those growth rates might be impacted by seasonal effects (e.g., football season versus no football season) and other changes, but these figures can provide a quick, current overview of the most recent growth dynamics while excluding the effects of acquisitions in previous quarters.
- Average growth – On average, revenue grew in Q4 2021 (compared to the previous quarter – Q3 2021 (QoQ) by +12%.
- Best practice growth (QoQ) – Best practice growth (QoQ) was achieved by DraftKings B2C (+142%). DraftKings’ B2C revenue (DFS, betting, igaming, excluding SBTech) increased by 124% to $458m. The average number of Monthly Unique Players (MUPs) in Q4 2021 was around 1.97 million with an average revenue per MUP of $77.
Betting revenue growth analyses (YoY) – for more data click here
The Online Gambling Quarterly also analysed the development of betting revenue (mostly net revenue) in the recent quarter with the following insights:
- Average growth – On average, betting revenue decreased in Q4 2021 (compared to a year earlier) by -6% (YoY).
- Best practice – The best practice was achieved by Flutter US (FanDuel, …) with +75% (YoY).
- Lowest/negative growth – At the bottom of the ranking we find 888 B2C.
For more financial analyses (e.g., casino revenue growth, …) have a look at the full report here.