Gaming Realms eyes 2017 profit as full-year revenues soar 60%

Operator says it expects business to be profitable this year after cutting its 2016 EBITDA loss from £4.1m to £1m

AIM-listed operator Gaming Realms today reported a 60% rise in 2016 revenues, as the company looks to become profitable in 2017 after cutting its full-year losses to £1m. Gaming Realms recorded revenues of £34m for the year ended 31 December 2016, up from £21.2m in 2015, driven by a 100% year-on-year increase in real-money revenues…

Finance | Gaming Realms | Jeremy Kyle Show | Slingo | Social casino